#Development post: HDR Lighting and Disp

Posted: 2017/08/09 in Uncategorized

#Development post: HDR Lighting and Displays – High Dynamic Range (HDR) lighting has been used in games for a long time, popularized by titles like Valve’s Half-Life 2 using DirectX 9.0c. The rendering uses float-point render targets, allowing the lighting to exceed the normal 0 to 1 range. Then the final result is tone-mapped back into normal range for display. The result is much improved contrast, making it easier to see a mix of dark interiors with bright exteriors, … http://ow.ly/T3sF50dkUTy


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